Thursday, April 14, 2011

Games and Virtual Environments - Chapter 10

Question: What are the benefits of using games in the classroom?

Answer: Students today live in a gaming culture and the classroom needs to adapt.  The games that have been created for classroom, as well as the general public, include interaction, higher-order thinking, collaboration, problem solving, and motivation from the play and learning environment.  If parents and teachers consider games as an educational tool rather than free-time, fun reward, gaming will have a promising future in K-12 education.

1 comment:

  1. These are all skills that are important for our students. I agree, games can be beneficial if they are used as educational tools by teachers and parents.

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